![changing glm::lookAt camera position shifts / tilts the position of the blocks in the direction im moving, but goes back to normal when i stop : r/ opengl changing glm::lookAt camera position shifts / tilts the position of the blocks in the direction im moving, but goes back to normal when i stop : r/ opengl](https://preview.redd.it/changing-glm-lookat-camera-position-shifts-tilts-the-v0-bt9b3wqgg0na1.png?width=356&format=png&auto=webp&s=6f60ae651b65227b7e263ac198a86cebc2236f98)
changing glm::lookAt camera position shifts / tilts the position of the blocks in the direction im moving, but goes back to normal when i stop : r/ opengl
![3d - OpenGL light appears to move with camera and changes with object rotation - Game Development Stack Exchange 3d - OpenGL light appears to move with camera and changes with object rotation - Game Development Stack Exchange](https://i.stack.imgur.com/904HP.jpg)
3d - OpenGL light appears to move with camera and changes with object rotation - Game Development Stack Exchange
![3d - OpenGL light appears to move with camera and changes with object rotation - Game Development Stack Exchange 3d - OpenGL light appears to move with camera and changes with object rotation - Game Development Stack Exchange](https://i.stack.imgur.com/D4C6L.jpg)